GBXModel Impoter v2 by TheGhost for 3ds Max v5+ and gmax v1.2 http://ghost.halomaps.org/bluestreak/gbxmodel/ as part of Project BlueStreak Features: - Import any geometry from the tag with many import options - Import perfect UVW coordinates and material ID's - Setup the max material library for the model's shaders - Import model's nodes and/or markers with many options (nodes/markers are perfectly placed and rotated) - Optionally import biped nodes as bone objects - Imports vertex weights for a fully rigged model Instructions: Click the "Load GBXModel" button and navigate to the desired GBXModel tag. Select from the import options and press the "Import GBXModel" button to import the tag. Submit bugs to TheGhost on the Gearbox Software forums. Visit the forums for additional help at http://gbxforums.gearboxsoftware.com. Visit the project site (http://ghost.halomaps.org/BlueStreak/) for more details on this and other projects. Copyright (C) 2006 Adam Papamarcos (mailto:papamarcos@gmail.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. A full copy of this license is available at http://www.gnu.org/licenses/gpl.txt.